C# Class MovePlayer, Unity-XboxCtrlrInput

Inheritance: NetworkBehaviour
Show file Open project: JISyed/Unity-XboxCtrlrInput Class Usage Examples

Public Properties

Property Type Description
controller XboxController,
jumpImpulse float
laserAPrefab GameObject
laserBPrefab GameObject
laserBumpPrefab GameObject
laserXPrefab GameObject
laserYPrefab GameObject
matBlue Material
matGreen Material
matRed Material
matYellow Material
maxMoveSpeed float
triggerLeftPrefab GameObject
triggerRightPrefab GameObject

Public Methods

Method Description
OnCollisionEnter ( Collision other ) : void
OnDrawGizmos ( ) : void
OnTriggerEnter ( Collider other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision other ) : void
other Collision
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

controller public property

public XboxController, controller
return XboxController,

jumpImpulse public property

public float jumpImpulse
return float

laserAPrefab public property

public GameObject laserAPrefab
return GameObject

laserBPrefab public property

public GameObject laserBPrefab
return GameObject

laserBumpPrefab public property

public GameObject laserBumpPrefab
return GameObject

laserXPrefab public property

public GameObject laserXPrefab
return GameObject

laserYPrefab public property

public GameObject laserYPrefab
return GameObject

matBlue public property

public Material matBlue
return Material

matGreen public property

public Material matGreen
return Material

matRed public property

public Material matRed
return Material

matYellow public property

public Material matYellow
return Material

maxMoveSpeed public property

public float maxMoveSpeed
return float

triggerLeftPrefab public property

public GameObject triggerLeftPrefab
return GameObject

triggerRightPrefab public property

public GameObject triggerRightPrefab
return GameObject