Method | Description | |
---|---|---|
OnInputModuleDisabled ( ) : void | ||
OnInputModuleEnabled ( ) : void | ||
OnPointerClick ( ) : void | ||
OnPointerClickDown ( ) : void | ||
OnPointerClickUp ( ) : void | ||
OnPointerEnter ( GameObject, targetGameObject, RaycastResult, ray, bool isTargetInteractive ) : void | ||
OnPointerExit ( GameObject, targetGameObject ) : void | ||
OnPointerHover ( GameObject, targetGameObject, RaycastResult, ray, bool isTargetInteractive ) : void |
public OnPointerEnter ( GameObject, targetGameObject, RaycastResult, ray, bool isTargetInteractive ) : void | ||
targetGameObject | GameObject, | |
ray | RaycastResult, | |
isTargetInteractive | bool | |
return | void |
public OnPointerExit ( GameObject, targetGameObject ) : void | ||
targetGameObject | GameObject, | |
return | void |
public OnPointerHover ( GameObject, targetGameObject, RaycastResult, ray, bool isTargetInteractive ) : void | ||
targetGameObject | GameObject, | |
ray | RaycastResult, | |
isTargetInteractive | bool | |
return | void |