C# Class LineDrawer.Line

Show file Open project: Microsoft/HoloToolkit-Unity

Public Properties

Property Type Description
c0 Color
c1 Color
isValid bool
lineWidth float
p0 Vector3
p1 Vector3

Public Methods

Method Description
Line ( ) : UnityEngine
Line ( Vector3 _p0, Vector3 _p1, Color _c0, Color _c1, float _lineWidth = DefaultLineWidth ) : UnityEngine
Set_IfDifferent ( Vector3 _p0, Vector3 _p1, Color _c0, Color _c1, float _lineWidth ) : bool

Method Details

Line() public method

public Line ( ) : UnityEngine
return UnityEngine

Line() public method

public Line ( Vector3 _p0, Vector3 _p1, Color _c0, Color _c1, float _lineWidth = DefaultLineWidth ) : UnityEngine
_p0 Vector3
_p1 Vector3
_c0 Color
_c1 Color
_lineWidth float
return UnityEngine

Set_IfDifferent() public method

public Set_IfDifferent ( Vector3 _p0, Vector3 _p1, Color _c0, Color _c1, float _lineWidth ) : bool
_p0 Vector3
_p1 Vector3
_c0 Color
_c1 Color
_lineWidth float
return bool

Property Details

c0 public property

public Color c0
return Color

c1 public property

public Color c1
return Color

isValid public property

public bool isValid
return bool

lineWidth public property

public float lineWidth
return float

p0 public property

public Vector3 p0
return Vector3

p1 public property

public Vector3 p1
return Vector3