Property | Type | Description | |
---|---|---|---|
castDistance | float | ||
layerMask | LayerMask | ||
rayStartLocation | Transform |
Method | Description | |
---|---|---|
Change ( bool b, GameObject g ) : void | ||
Update ( ) : void |
public Change ( bool b, GameObject g ) : void | ||
b | bool | |
g | GameObject | |
return | void |