C# Class Hand, Malisse

Show file Open project: Collegiennes/Malisse Class Usage Examples

Public Properties

Property Type Description
m_Asset tk2dSprite
m_ControllerId ControllerInputManager.eControllerId
m_HandEmptyAssetName string
m_HandGrabbedAssetName string
m_HandReadyAssetName string
m_PlayerId CharacterController.ePlayerId
m_SFXCantGrab List
m_SFXGrab List
m_SFXHoldGrab AudioClip

Public Methods

Method Description
SetDefaultAsset ( ) : void

Private Methods

Method Description
Awake ( ) : void
FixedUpdate ( ) : void
GrabObstacle ( ) : void
HandleOnePlayerMode ( ) : void
HandleTwoPlayerMode ( ) : void
OnDestroy ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
OnTriggerStay ( Collider other ) : void
RaiseHand ( ) : IEnumerator
ReleaseObstacle ( ) : IEnumerator

Method Details

SetDefaultAsset() public method

public SetDefaultAsset ( ) : void
return void

Property Details

m_Asset public property

public tk2dSprite m_Asset
return tk2dSprite

m_ControllerId public property

public ControllerInputManager.eControllerId m_ControllerId
return ControllerInputManager.eControllerId

m_HandEmptyAssetName public property

public string m_HandEmptyAssetName
return string

m_HandGrabbedAssetName public property

public string m_HandGrabbedAssetName
return string

m_HandReadyAssetName public property

public string m_HandReadyAssetName
return string

m_PlayerId public property

public CharacterController.ePlayerId m_PlayerId
return CharacterController.ePlayerId

m_SFXCantGrab public property

public List m_SFXCantGrab
return List

m_SFXGrab public property

public List m_SFXGrab
return List

m_SFXHoldGrab public property

public AudioClip m_SFXHoldGrab
return AudioClip