Property | Type | Description | |
---|---|---|---|
AboveGround | bool | ||
ArmTypes | Material[] | ||
BodyTypes | Material[] | ||
ChantingFaceTypes | Material[] | ||
Connections | Guy>.Dictionary | ||
DoNotChangeColourDummy | bool | ||
DontConnect | bool | ||
FaceTypes | Material[] | ||
GuyId | int | ||
IsAttached | bool | ||
IsMain | bool | ||
LastWalkSign | float | ||
LegTypes | Material[] | ||
MainGuys | Guy>.Dictionary | ||
PlayerId | int | ||
ShouldWalk | bool | ||
TotalAttachedGuys | HashSet |
||
TuqueTypes | Material[] | ||
uprightStrength | float |
Method | Description | |
---|---|---|
HoldUpAndMove ( object token, int direction ) : IEnumerator | ||
LiftLeg ( object token, int direction ) : IEnumerator | ||
PlayStep ( ) : IEnumerator | ||
RecordBaseHeight ( ) : IEnumerator | ||
ResetWalkSign ( object token ) : IEnumerator | ||
Start ( ) : void | ||
Update ( ) : void |