C# Class Guy, pyramidwarf

Inheritance: MonoBehaviour
Show file Open project: renaudbedard/pyramidwarf Class Usage Examples

Public Properties

Property Type Description
AboveGround bool
ArmTypes Material[]
BodyTypes Material[]
ChantingFaceTypes Material[]
Connections Guy>.Dictionary
DoNotChangeColourDummy bool
DontConnect bool
FaceTypes Material[]
GuyId int
IsAttached bool
IsMain bool
LastWalkSign float
LegTypes Material[]
MainGuys Guy>.Dictionary
PlayerId int
ShouldWalk bool
TotalAttachedGuys HashSet
TuqueTypes Material[]
uprightStrength float

Private Methods

Method Description
HoldUpAndMove ( object token, int direction ) : IEnumerator
LiftLeg ( object token, int direction ) : IEnumerator
PlayStep ( ) : IEnumerator
RecordBaseHeight ( ) : IEnumerator
ResetWalkSign ( object token ) : IEnumerator
Start ( ) : void
Update ( ) : void

Property Details

AboveGround public property

public bool AboveGround
return bool

ArmTypes public property

public Material[] ArmTypes
return Material[]

BodyTypes public property

public Material[] BodyTypes
return Material[]

ChantingFaceTypes public property

public Material[] ChantingFaceTypes
return Material[]

Connections public property

public Dictionary Connections
return Guy>.Dictionary

DoNotChangeColourDummy public property

public bool DoNotChangeColourDummy
return bool

DontConnect public property

public bool DontConnect
return bool

FaceTypes public property

public Material[] FaceTypes
return Material[]

GuyId public property

public int GuyId
return int

IsAttached public property

public bool IsAttached
return bool

IsMain public property

public bool IsMain
return bool

LastWalkSign public property

public float LastWalkSign
return float

LegTypes public property

public Material[] LegTypes
return Material[]

MainGuys public static property

public static Dictionary MainGuys
return Guy>.Dictionary

PlayerId public property

public int PlayerId
return int

ShouldWalk public property

public bool ShouldWalk
return bool

TotalAttachedGuys public property

public HashSet TotalAttachedGuys
return HashSet

TuqueTypes public property

public Material[] TuqueTypes
return Material[]

uprightStrength public property

public float uprightStrength
return float