C# Class GlTF_Accessor

Inheritance: GlTF_Writer
Show file Open project: tparisi/Unity-glTF-Exporter Class Usage Examples

Public Properties

Property Type Description
aType string
bufferView GlTF_BufferView,
byteOffset long
byteStride int
componentType int
count int
max GlTF_Vector3,
min GlTF_Vector3,

Public Methods

Method Description
GlTF_Accessor ( string n ) : UnityEngine
GlTF_Accessor ( string n, string t, string c ) : UnityEngine
Populate ( Vector2 v2s ) : void
Populate ( Vector3 v3s ) : void
Populate ( Vector4 v4s ) : void
Populate ( float vs ) : void
Populate ( int vs, bool flippedTriangle ) : void
Write ( ) : void

Method Details

GlTF_Accessor() public method

public GlTF_Accessor ( string n ) : UnityEngine
n string
return UnityEngine

GlTF_Accessor() public method

public GlTF_Accessor ( string n, string t, string c ) : UnityEngine
n string
t string
c string
return UnityEngine

Populate() public method

public Populate ( Vector2 v2s ) : void
v2s Vector2
return void

Populate() public method

public Populate ( Vector3 v3s ) : void
v3s Vector3
return void

Populate() public method

public Populate ( Vector4 v4s ) : void
v4s Vector4
return void

Populate() public method

public Populate ( float vs ) : void
vs float
return void

Populate() public method

public Populate ( int vs, bool flippedTriangle ) : void
vs int
flippedTriangle bool
return void

Write() public method

public Write ( ) : void
return void

Property Details

aType public property

public string aType
return string

bufferView public property

public GlTF_BufferView, bufferView
return GlTF_BufferView,

byteOffset public property

public long byteOffset
return long

byteStride public property

public int byteStride
return int

componentType public property

public int componentType
return int

count public property

public int count
return int

max public property

public GlTF_Vector3, max
return GlTF_Vector3,

min public property

public GlTF_Vector3, min
return GlTF_Vector3,