Property | Type | Description | |
---|---|---|---|
aType | string | ||
bufferView | GlTF_BufferView, | ||
byteOffset | long | ||
byteStride | int | ||
componentType | int | ||
count | int | ||
max | GlTF_Vector3, | ||
min | GlTF_Vector3, |
Method | Description | |
---|---|---|
GlTF_Accessor ( string n ) : UnityEngine | ||
GlTF_Accessor ( string n, string t, string c ) : UnityEngine | ||
Populate ( Vector2 v2s ) : void | ||
Populate ( Vector3 v3s ) : void | ||
Populate ( Vector4 v4s ) : void | ||
Populate ( float vs ) : void | ||
Populate ( int vs, bool flippedTriangle ) : void | ||
Write ( ) : void |
public GlTF_Accessor ( string n ) : UnityEngine | ||
n | string | |
return | UnityEngine |
public GlTF_Accessor ( string n, string t, string c ) : UnityEngine | ||
n | string | |
t | string | |
c | string | |
return | UnityEngine |
public Populate ( int vs, bool flippedTriangle ) : void | ||
vs | int | |
flippedTriangle | bool | |
return | void |