C# Class FAtlasManager, FutilePrototyper

Show file Open project: wtrebella/FutilePrototyper Class Usage Examples

Public Methods

Method Description
ActuallyLoadAtlasOrImage ( string name, string imagePath, string dataPath ) : void
ActuallyUnloadAtlasOrImage ( string name ) : void
DoesContainAtlas ( string name ) : bool
FAtlasManager ( ) : System
GetAtlasWithName ( string name ) : FAtlas,
GetElementWithName ( string elementName ) : FAtlasElement,
GetFontWithName ( string fontName ) : FFont,
LoadAtlas ( string atlasPath ) : void
LoadAtlasFromTexture ( string name, Texture texture ) : void
LoadAtlasFromTexture ( string name, string dataPath, Texture texture ) : void
LoadFont ( string name, string elementName, string configPath, float offsetX, float offsetY ) : void
LoadFont ( string name, string elementName, string configPath, float offsetX, float offsetY, FTextParams, textParams ) : void
LoadImage ( string imagePath ) : void
UnloadAtlas ( string atlasPath ) : void
UnloadImage ( string imagePath ) : void

Private Methods

Method Description
AddAtlas ( FAtlas, atlas ) : void

Method Details

ActuallyLoadAtlasOrImage() public method

public ActuallyLoadAtlasOrImage ( string name, string imagePath, string dataPath ) : void
name string
imagePath string
dataPath string
return void

ActuallyUnloadAtlasOrImage() public method

public ActuallyUnloadAtlasOrImage ( string name ) : void
name string
return void

DoesContainAtlas() public method

public DoesContainAtlas ( string name ) : bool
name string
return bool

FAtlasManager() public method

public FAtlasManager ( ) : System
return System

GetAtlasWithName() public method

public GetAtlasWithName ( string name ) : FAtlas,
name string
return FAtlas,

GetElementWithName() public method

public GetElementWithName ( string elementName ) : FAtlasElement,
elementName string
return FAtlasElement,

GetFontWithName() public method

public GetFontWithName ( string fontName ) : FFont,
fontName string
return FFont,

LoadAtlas() public method

public LoadAtlas ( string atlasPath ) : void
atlasPath string
return void

LoadAtlasFromTexture() public method

public LoadAtlasFromTexture ( string name, Texture texture ) : void
name string
texture Texture
return void

LoadAtlasFromTexture() public method

public LoadAtlasFromTexture ( string name, string dataPath, Texture texture ) : void
name string
dataPath string
texture Texture
return void

LoadFont() public method

public LoadFont ( string name, string elementName, string configPath, float offsetX, float offsetY ) : void
name string
elementName string
configPath string
offsetX float
offsetY float
return void

LoadFont() public method

public LoadFont ( string name, string elementName, string configPath, float offsetX, float offsetY, FTextParams, textParams ) : void
name string
elementName string
configPath string
offsetX float
offsetY float
textParams FTextParams,
return void

LoadImage() public method

public LoadImage ( string imagePath ) : void
imagePath string
return void

UnloadAtlas() public method

public UnloadAtlas ( string atlasPath ) : void
atlasPath string
return void

UnloadImage() public method

public UnloadImage ( string imagePath ) : void
imagePath string
return void