C# Class EnemyDamageControl, scriptcaster

Inheritance: MonoBehaviour
Show file Open project: crazymeeshu/scriptcaster

Public Properties

Property Type Description
HealthBar GameObject
health float
healthChance int
healthDrop GameObject
typeID int

Public Methods

Method Description
OnCollisionEnter2D ( Collision2D c ) : void
Start ( ) : void
Update ( ) : void
setHealthBar ( float newHealth ) : void

Private Methods

Method Description
WaitForDeathAnimations ( ) : IEnumerator

Method Details

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D c ) : void
c Collision2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

setHealthBar() public method

public setHealthBar ( float newHealth ) : void
newHealth float
return void

Property Details

HealthBar public property

public GameObject HealthBar
return GameObject

health public property

public float health
return float

healthChance public property

public int healthChance
return int

healthDrop public property

public GameObject healthDrop
return GameObject

typeID public property

public int typeID
return int