C# Class DrawingEffectSimple, EffectShader

Inheritance: MonoBehaviour
Show file Open project: inoook/EffectShader

Public Properties

Property Type Description
brightness float
color Color
colorStep int
contrast float
effectBCSMat Material
effectMat Material
effectOverlayMat Material
enableOneBitEffect bool
intensity float
lineColor Color
lineNoise float
paperTexture Texture
sampleDist float
saturation float
sensitivityDepth float
sensitivityNormals float
textureBlendMode OneBitEffectsDepthAndNormal.OverlayBlendMode
textureNoise float
textureV float

Public Methods

Method Description
OnRenderImage ( RenderTexture s, RenderTexture d ) : void
Start ( ) : void

Method Details

OnRenderImage() public method

public OnRenderImage ( RenderTexture s, RenderTexture d ) : void
s RenderTexture
d RenderTexture
return void

Start() public method

public Start ( ) : void
return void

Property Details

brightness public property

public float brightness
return float

color public property

public Color color
return Color

colorStep public property

public int colorStep
return int

contrast public property

public float contrast
return float

effectBCSMat public property

public Material effectBCSMat
return Material

effectMat public property

public Material effectMat
return Material

effectOverlayMat public property

public Material effectOverlayMat
return Material

enableOneBitEffect public property

public bool enableOneBitEffect
return bool

intensity public property

public float intensity
return float

lineColor public property

public Color lineColor
return Color

lineNoise public property

public float lineNoise
return float

paperTexture public property

public Texture paperTexture
return Texture

sampleDist public property

public float sampleDist
return float

saturation public property

public float saturation
return float

sensitivityDepth public property

public float sensitivityDepth
return float

sensitivityNormals public property

public float sensitivityNormals
return float

textureBlendMode public property

public OneBitEffectsDepthAndNormal.OverlayBlendMode textureBlendMode
return OneBitEffectsDepthAndNormal.OverlayBlendMode

textureNoise public property

public float textureNoise
return float

textureV public property

public float textureV
return float