Method | Description | |
---|---|---|
DieStateBuildingCircle ( GameObject newGoBuildingCircle ) : System.Collections | ||
checkNewState ( ) : void | ||
die ( ) : void | ||
playAnim ( ) : void | ||
prod ( ) : void |
public DieStateBuildingCircle ( GameObject newGoBuildingCircle ) : System.Collections | ||
newGoBuildingCircle | GameObject | |
return | System.Collections |