C# Class DamageTaking, MobileGameDevWithUnity1stEd

Inheritance: MonoBehaviour
Show file Open project: thesecretlab/MobileGameDevWithUnity1stEd Class Usage Examples

Public Properties

Property Type Description
destructionPrefab GameObject
gameOverOnDestroyed bool
hitPoints int

Public Methods

Method Description
TakeDamage ( int amount ) : void

Method Details

TakeDamage() public method

public TakeDamage ( int amount ) : void
amount int
return void

Property Details

destructionPrefab public property

public GameObject destructionPrefab
return GameObject

gameOverOnDestroyed public property

public bool gameOverOnDestroyed
return bool

hitPoints public property

public int hitPoints
return int