Property | Type | Description | |
---|---|---|---|
BuildVersion | string | ||
CancelButton | Button | ||
ChatInterface | ChatInterfaceLogic, | ||
ChatWindow | GameObject | ||
FriendListContent | Transform | ||
FriendPrefab | GameObject | ||
FriendsWindow | GameObject | ||
GameMode | string | ||
GameRegion | PlayFab.ClientModels.Region | ||
GameServerAuthTicket | string | ||
Header | Text | ||
HideChatButton | Button | ||
IsLocalNetwork | bool | ||
Message | Text | ||
PlayFabId | string | ||
SessionTicket | string | ||
ShowChatButton | Button | ||
ShowFriendsButton | Button | ||
SmallWindow | GameObject | ||
StartText | Text | ||
TitleId | string | ||
_network | NetworkClient | ||
host | string | ||
port | int |
Method | Description | |
---|---|---|
ClearText ( ) : void | ||
GiftButtonClicked ( ) : void | ||
QuitButton ( ) : void | ||
Start ( ) : void |
Method | Description | |
---|---|---|
ConnectNetworkClient ( string host = "localhost", int port = 7777 ) : void | ||
OnAuthenticated ( NetworkMessage, netMsg ) : void | ||
OnClientDisconnect ( NetworkMessage, netMsg ) : void | ||
OnClientNetworkingError ( NetworkMessage, netMsg ) : void | ||
OnConnected ( NetworkMessage, netMsg ) : void | ||
OnMsgRecieverExampleResponse ( NetworkMessage, netMsg ) : void | ||
OnReceivedFriendList ( NetworkMessage, netMsg ) : void | ||
OnReceivedPlayStreamEvent ( NetworkMessage, netMsg ) : void | ||
OnTitleNewsUpdate ( NetworkMessage, netMsg ) : void |
public Region,PlayFab.ClientModels GameRegion | ||
return | PlayFab.ClientModels.Region |