C# Class Clam, MazeToddler

Inheritance: MonoBehaviour
Show file Open project: Nexters/MazeToddler Class Usage Examples

Public Properties

Property Type Description
bubble Transform
bubbleLimit_y float
bubbleSpeed float
playObject GameObject
playerAppearPoint Transform
playerBubblePrefab GameObject

Public Methods

Method Description
AnimFinished ( ) : void
Awake ( ) : void
EnablePlayerCollider ( ) : void
HoldPlayer ( ) : void
LetGoPlayer ( ) : void
OnTriggerEnter2D ( Collider2D collider ) : void
OnTriggerExit2D ( Collider2D collider ) : void
UnEnablePlayerCollider ( ) : void
Update ( ) : void

Private Methods

Method Description
MoveObjTo ( Transform obj, Vector3 pos ) : IEnumerator
_AnimFinished ( ) : IEnumerator

Method Details

AnimFinished() public method

public AnimFinished ( ) : void
return void

Awake() public method

public Awake ( ) : void
return void

EnablePlayerCollider() public method

public EnablePlayerCollider ( ) : void
return void

HoldPlayer() public method

public HoldPlayer ( ) : void
return void

LetGoPlayer() public method

public LetGoPlayer ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

UnEnablePlayerCollider() public method

public UnEnablePlayerCollider ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

bubble public property

public Transform bubble
return Transform

bubbleLimit_y public property

public float bubbleLimit_y
return float

bubbleSpeed public property

public float bubbleSpeed
return float

playObject public property

public GameObject playObject
return GameObject

playerAppearPoint public property

public Transform playerAppearPoint
return Transform

playerBubblePrefab public property

public GameObject playerBubblePrefab
return GameObject