C# Class ChunkPos, Immersion

Show file Open project: copygirl/Immersion Class Usage Examples

Public Properties

Property Type Description
x int

Public Methods

Method Description
ChunkPos ( int x, int y, int z ) : UnityEngine
Equals ( object obj ) : bool
FromBlockPos ( BlockPos, pos ) : ChunkPos,
GetHashCode ( ) : int
Relative ( int x, int y, int z ) : ChunkPos,
ToBlockPos ( ) : BlockPos,
ToString ( ) : string
ToVector3 ( ) : Vector3

Method Details

ChunkPos() public method

public ChunkPos ( int x, int y, int z ) : UnityEngine
x int
y int
z int
return UnityEngine

Equals() public method

public Equals ( object obj ) : bool
obj object
return bool

FromBlockPos() public static method

public static FromBlockPos ( BlockPos, pos ) : ChunkPos,
pos BlockPos,
return ChunkPos,

GetHashCode() public method

public GetHashCode ( ) : int
return int

Relative() public method

public Relative ( int x, int y, int z ) : ChunkPos,
x int
y int
z int
return ChunkPos,

ToBlockPos() public method

public ToBlockPos ( ) : BlockPos,
return BlockPos,

ToString() public method

public ToString ( ) : string
return string

ToVector3() public method

public ToVector3 ( ) : Vector3
return Vector3

Property Details

x public property

public int x
return int