C# Class CanvasController, DADIU2015Team4MiniGame2

Inheritance: MonoBehaviour
Show file Open project: veselin-/DADIU2015Team4MiniGame2 Class Usage Examples

Public Properties

Property Type Description
levelHighscore Text,
levelOnePopUpMenu GameObject
soundButton Image,
soundButtonOn Sprite

Public Methods

Method Description
Awake ( ) : void
QuitGame ( ) : void
SoundOnOrOff ( ) : void
Start ( ) : void
Update ( ) : void
chooseLevelSceneLoad ( ) : void
closeLevelOneMenu ( ) : void
closePauseMenu ( ) : void
closetutoLevelMenu ( ) : void
languageChange ( string language ) : void
openLevelOneMenu ( ) : void
openPauseMenu ( ) : void
opentutoLevelMenu ( ) : void
restartLevel ( ) : void
showLevelHighscore ( string levelName ) : void
startLevelOne ( ) : void
startSceneLoad ( ) : void
startTutoLevel ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

QuitGame() public method

public QuitGame ( ) : void
return void

SoundOnOrOff() public method

public SoundOnOrOff ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

chooseLevelSceneLoad() public method

public chooseLevelSceneLoad ( ) : void
return void

closeLevelOneMenu() public method

public closeLevelOneMenu ( ) : void
return void

closePauseMenu() public method

public closePauseMenu ( ) : void
return void

closetutoLevelMenu() public method

public closetutoLevelMenu ( ) : void
return void

languageChange() public method

public languageChange ( string language ) : void
language string
return void

openLevelOneMenu() public method

public openLevelOneMenu ( ) : void
return void

openPauseMenu() public method

public openPauseMenu ( ) : void
return void

opentutoLevelMenu() public method

public opentutoLevelMenu ( ) : void
return void

restartLevel() public method

public restartLevel ( ) : void
return void

showLevelHighscore() public method

public showLevelHighscore ( string levelName ) : void
levelName string
return void

startLevelOne() public method

public startLevelOne ( ) : void
return void

startSceneLoad() public method

public startSceneLoad ( ) : void
return void

startTutoLevel() public method

public startTutoLevel ( ) : void
return void

Property Details

levelHighscore public property

public Text, levelHighscore
return Text,

levelOnePopUpMenu public property

public GameObject levelOnePopUpMenu
return GameObject

soundButton public property

public Image, soundButton
return Image,

soundButtonOn public property

public Sprite soundButtonOn
return Sprite