C# Class BonesApplicant, fukami

Inheritance: MonoBehaviour
Show file Open project: homoluden/fukami

Public Properties

Property Type Description
ApplicantType string
Generation System.Int32
Slots List
Subtype ushort

Public Methods

Method Description
OnApplicantTypeRequested ( Wrap type ) : void
OnApplyGene ( GeneData gene ) : void

Private Methods

Method Description
AddBone ( GeneData gene ) : void
AddJoint ( GeneData gene ) : void
AddStats ( GeneData gene ) : void
GetIsApplicable ( GeneData gene ) : bool
Start ( ) : void

Method Details

OnApplicantTypeRequested() public method

public OnApplicantTypeRequested ( Wrap type ) : void
type Wrap
return void

OnApplyGene() public method

public OnApplyGene ( GeneData gene ) : void
gene Fukami.Genes.GeneData
return void

Property Details

ApplicantType public property

public string ApplicantType
return string

Generation public property

public Int32,System Generation
return System.Int32

Slots public property

public List Slots
return List

Subtype public property

public ushort Subtype
return ushort