C# Class BeeEnemyLogic, TiledPlatformer

Inheritance: MonoBehaviour
Show file Open project: GameDev-Unity/TiledPlatformer

Public Properties

Property Type Description
AttackDistance float
SecondsAtAttackPoint float
Speed float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

AttackDistance public property

public float AttackDistance
return float

SecondsAtAttackPoint public property

public float SecondsAtAttackPoint
return float

Speed public property

public float Speed
return float