C# Class ApplicasaStore, Sample-App-Unity

Inheritance: MonoBehaviour
Show file Open project: Applicasa/Sample-App-Unity Class Usage Examples

Public Properties

Property Type Description
UserName string
UserVirtualcurrencyBalance int
instance ApplicasaStore,
m_Background UnityEngine.Texture2D
m_ExampleItem UnityEngine.Texture2D
m_VirtualGoodItems List
scrollPosition Vector2

Public Methods

Method Description
LoadVirtualGoods ( Applicasa virtualGoods ) : IEnumerator

Private Methods

Method Description
Awake ( ) : void
DisplayExampleItems ( ) : void
GUIButtonTexture2D ( Rect r, Texture2D t ) : bool
HandleGetVirtualGood ( bool success, Applicasa error, Applicasa virtualGoodArrayPtr ) : void
HandleImageData ( bool success, Applicasa error, Applicasa data ) : void
HandleVirtualGoodPurchase ( bool success, Applicasa error, string itemId, Applicasa action ) : void
OnGUI ( ) : void
Start ( ) : void
UpdateUserDisplay ( ) : IEnumerator
UpdateVirtualCurrencyBalance ( ) : IEnumerator

Method Details

LoadVirtualGoods() public method

public LoadVirtualGoods ( Applicasa virtualGoods ) : IEnumerator
virtualGoods Applicasa
return IEnumerator

Property Details

UserName public static property

public static string UserName
return string

UserVirtualcurrencyBalance public static property

public static int UserVirtualcurrencyBalance
return int

instance public static property

public static ApplicasaStore, instance
return ApplicasaStore,

m_Background public property

public Texture2D,UnityEngine m_Background
return UnityEngine.Texture2D

m_ExampleItem public property

public Texture2D,UnityEngine m_ExampleItem
return UnityEngine.Texture2D

m_VirtualGoodItems public property

public List m_VirtualGoodItems
return List

scrollPosition public property

public Vector2 scrollPosition
return Vector2