Method | Description | |
---|---|---|
Start ( ) : void | ||
activatePickup ( GameObject target ) : void |
Method | Description | |
---|---|---|
OnTriggerEnter ( Collider col ) : void | ||
Update ( ) : void |
protected OnTriggerEnter ( Collider col ) : void | ||
col | Collider | |
return | void |
public abstract activatePickup ( GameObject target ) : void | ||
target | GameObject | |
return | void |