Property | Type | Description | |
---|---|---|---|
_akos | byte[] |
Method | Description | |
---|---|---|
AkosCostumeLoader ( ScummEngine vm ) : System | ||
CostumeDecodeData ( Actor a, int frame, uint usemask ) : void | ||
HasManyDirections ( int id ) : bool | ||
IncreaseAnim ( Actor a, int chan, byte aksq, byte akfo, int numakfo, ScummEngine vm ) : bool | ||
IncreaseAnims ( Actor a ) : int | ||
LoadCostume ( int id ) : void |
Method | Description | |
---|---|---|
HasManyDirections ( ) : bool |
Method | Description | |
---|---|---|
GB ( byte aksq, int curpos, int o ) : byte | ||
GUW ( byte aksq, int curpos, int o ) : ushort | ||
GW ( byte aksq, int curpos, int o ) : short | ||
akos_compare ( int a, int b, byte cmd ) : bool | ||
akos_queCommand ( byte cmd, Actor a, int param_1, int param_2, ScummEngine vm ) : void |
public AkosCostumeLoader ( ScummEngine vm ) : System | ||
vm | ScummEngine | |
return | System |
public CostumeDecodeData ( Actor a, int frame, uint usemask ) : void | ||
a | Actor | |
frame | int | |
usemask | uint | |
return | void |
public static IncreaseAnim ( Actor a, int chan, byte aksq, byte akfo, int numakfo, ScummEngine vm ) : bool | ||
a | Actor | |
chan | int | |
aksq | byte | |
akfo | byte | |
numakfo | int | |
vm | ScummEngine | |
return | bool |