C# (CSharp) Amazon.GameLift Пространство имен

Пространства имен

Amazon.GameLift.Model

Классы

Имя Описание
AmazonGameLiftClient Implementation for accessing GameLift Amazon GameLift Service

Welcome to the Amazon GameLift API Reference. Amazon GameLift is a managed Amazon Web Services (AWS) service for developers who need a scalable, server-based solution for multiplayer games. Amazon GameLift provides setup and deployment of game servers, and handles infrastructure scaling and session management.

This reference describes the low-level service API for GameLift. You can call this API directly or use the AWS SDK for your preferred language. The AWS SDK includes a set of high-level GameLift actions multiplayer game sessions. Alternatively, you can use the AWS command-line interface (CLI) tool, which includes commands for GameLift. For administrative actions, you can also use the Amazon GameLift console.

More Resources

Manage Games and Players Through GameLift

Call these actions from your game clients and/or services to create and manage multiplayer game sessions and player sessions.

Set Up and Manage Game Servers

Use these administrative actions to configure GameLift to host your game servers. When setting up GameLift, you will need to (1) configure a build for your game and upload build files, and (2) set up one or more fleets to host game sessions. Once you've created and activated a fleet, you can assign aliases to it, scale capacity, track performance and utilization, etc.

To view changes to the API, see the GameLift Document History page.

AmazonGameLiftConfig Configuration for accessing Amazon GameLift service
AmazonGameLiftException
BuildStatus Constants used for properties of type BuildStatus.
ComparisonOperatorType Constants used for properties of type ComparisonOperatorType.
EC2InstanceType Constants used for properties of type EC2InstanceType.
EventCode Constants used for properties of type EventCode.
FleetStatus Constants used for properties of type FleetStatus.
GameSessionStatus Constants used for properties of type GameSessionStatus.
InstanceStatus Constants used for properties of type InstanceStatus.
IpProtocol Constants used for properties of type IpProtocol.
MetricName Constants used for properties of type MetricName.
OperatingSystem Constants used for properties of type OperatingSystem.
PlayerSessionCreationPolicy Constants used for properties of type PlayerSessionCreationPolicy.
PlayerSessionStatus Constants used for properties of type PlayerSessionStatus.
ProtectionPolicy Constants used for properties of type ProtectionPolicy.
RoutingStrategyType Constants used for properties of type RoutingStrategyType.
ScalingAdjustmentType Constants used for properties of type ScalingAdjustmentType.
ScalingStatusType Constants used for properties of type ScalingStatusType.