Свойство | Тип | Описание | |
---|---|---|---|
_clipModel | |||
_masterDeltaYaw | float | ||
_masterEntity | idEntity | ||
_masterYaw | float |
Метод | Описание | |
---|---|---|
ClipContents ( |
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ClipRotation ( idRotation rotation, |
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ClipTranslation ( Vector3 translation, |
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DisableClip ( ) : void | ||
EnableClip ( ) : void | ||
EvaluateContacts ( ) : bool | ||
GetAbsoluteBounds ( int id = -1 ) : idBounds | ||
GetAxis ( int id ) : Matrix | ||
GetBounds ( int id = -1 ) : idBounds | ||
GetClipModel ( int id ) : |
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GetContents ( int id = -1 ) : ContentFlags | ||
GetMass ( int id = -1 ) : float | ||
GetOrigin ( int id ) : Vector3 | ||
LinkClip ( ) : void | ||
SetClipModel ( |
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SetClipModelAxis ( ) : void | ||
SetContents ( ContentFlags contents, int id = -1 ) : void | ||
SetMass ( float mass, int id = -1 ) : void | ||
UnlinkClip ( ) : void | ||
idPhysics_Actor ( ) : System |
Метод | Описание | |
---|---|---|
Dispose ( bool disposing ) : void |
public ClipContents ( |
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model | ||
Результат | ContentFlags |
public ClipRotation ( idRotation rotation, |
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rotation | idRotation | |
model | ||
Результат |
public ClipTranslation ( Vector3 translation, |
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translation | Vector3 | |
model | ||
Результат |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Результат | void |
public GetAbsoluteBounds ( int id = -1 ) : idBounds | ||
id | int | |
Результат | idBounds |
public GetClipModel ( int id ) : |
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id | int | |
Результат |
public GetContents ( int id = -1 ) : ContentFlags | ||
id | int | |
Результат | ContentFlags |
public SetClipModel ( |
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model | ||
density | float | |
id | int | |
disposeOld | bool | |
Результат | void |
public SetContents ( ContentFlags contents, int id = -1 ) : void | ||
contents | ContentFlags | |
id | int | |
Результат | void |
public SetMass ( float mass, int id = -1 ) : void | ||
mass | float | |
id | int | |
Результат | void |
protected idClipModel,idTech4.Game.Physics _clipModel | ||
Результат |