Метод | Описание | |
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BeginRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass previousPass, |
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DefaultProfilerRenderPass ( I2DRenderUtilities renderUtilities, [ console ) : System.Collections.Generic | ||
EndRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass nextPass ) : void |
public BeginRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass previousPass, |
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gameContext | IGameContext | |
renderContext | IRenderContext | |
previousPass | IRenderPass | |
postProcessingSource | ||
Результат | void |
public DefaultProfilerRenderPass ( I2DRenderUtilities renderUtilities, [ console ) : System.Collections.Generic | ||
renderUtilities | I2DRenderUtilities | |
console | [ | |
Результат | System.Collections.Generic |
public EndRenderPass ( IGameContext gameContext, IRenderContext renderContext, IRenderPass nextPass ) : void | ||
gameContext | IGameContext | |
renderContext | IRenderContext | |
nextPass | IRenderPass | |
Результат | void |