Свойство | Тип | Описание | |
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FlashKey | String |
Свойство | Тип | Описание | |
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Flash | System | ||
InternalAdd | void |
Метод | Описание | |
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Add ( object key, object value ) : void |
Adds an element with the specified key and value into the
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Discard ( ) : void |
Marks the entire flash to be discarded by the end of the current action
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Discard ( object key ) : void |
Marks Flash[key] to be discarded by the end of the current action
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Flash ( ) : System |
Initializes a new instance of the Flash class.
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Flash ( |
Initializes a new instance of the Flash class.
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Keep ( ) : void |
Keeps the entire flash contents available for the next action
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Keep ( object key ) : void |
Keeps the Flash['key'] contents available for the next action
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Now ( object key, object value ) : void |
Sets a flash that will not be available to the next action, only to the current. This method enables you to use the flash as a central messaging system in your app. When you need to pass an object to the next action, you use the standard flash assign ( Entries set via
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Sweep ( ) : void |
Remove any element thats not marked to be kept. This method is automatically called by the framework after the controller is processed.
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this ( object key ) : object |
Gets or sets the System.Object with the specified key.
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Метод | Описание | |
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Flash ( |
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InternalAdd ( object key, object value ) : void |
Making sure we keep any item added to the flash directly for at least one more action.
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public Add ( object key, object value ) : void | ||
key | object | The key of the element to add. |
value | object | The value of the element to add. The value can be null. |
Результат | void |
public Now ( object key, object value ) : void | ||
key | object | |
value | object | |
Результат | void |