Свойство | Тип | Описание | |
---|---|---|---|
OnColonizeComplete | void | ||
OnResearchPromptComplete | void |
Метод | Описание | |
---|---|---|
DrawScreen ( ) : void | ||
Initialize ( GameMain gameMain, string &reason ) : bool | ||
KeyDown ( KeyboardInputEventArgs e ) : void | ||
MouseDown ( int x, int y, int whichButton ) : void | ||
MouseScroll ( int direction, int x, int y ) : void | ||
MouseUp ( int x, int y, int whichButton ) : void | ||
ResetCamera ( ) : void | ||
Update ( int x, int y, float frameDeltaTime ) : void |
Метод | Описание | |
---|---|---|
OnColonizeComplete ( ) : void | ||
OnResearchPromptComplete ( ) : void |
public Initialize ( GameMain gameMain, string &reason ) : bool | ||
gameMain | GameMain | |
reason | string | |
Результат | bool |
public KeyDown ( KeyboardInputEventArgs e ) : void | ||
e | KeyboardInputEventArgs | |
Результат | void |
public MouseDown ( int x, int y, int whichButton ) : void | ||
x | int | |
y | int | |
whichButton | int | |
Результат | void |
public MouseScroll ( int direction, int x, int y ) : void | ||
direction | int | |
x | int | |
y | int | |
Результат | void |
public MouseUp ( int x, int y, int whichButton ) : void | ||
x | int | |
y | int | |
whichButton | int | |
Результат | void |
public Update ( int x, int y, float frameDeltaTime ) : void | ||
x | int | |
y | int | |
frameDeltaTime | float | |
Результат | void |