Метод |
Описание |
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CompileCustomProperties ( AGS.Types.CustomProperties convertFrom, CompiledCustomProperties compileInto ) : void |
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CopyFileAcross ( Stream instream, Stream copystream, long leftforthis ) : int |
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DataFileWriter ( ) : System |
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EncryptText ( string toEncrypt ) : string |
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FilePutIntEncrypted ( int numberToWrite, BinaryWriter writer ) : void |
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FilePutNullTerminatedString ( string text, int maxLen, BinaryWriter writer ) : void |
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FilePutString ( string text, BinaryWriter writer ) : void |
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FilePutStringEncrypted ( string text, BinaryWriter writer ) : void |
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FileWriteDataEncrypted ( byte data, BinaryWriter writer ) : void |
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FindFileInPath ( string &buffer, string fileName ) : Stream |
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GetBytes ( string text, int length ) : byte[] |
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ReadString ( BinaryReader reader ) : string |
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ReadString ( int length, BinaryReader reader ) : string |
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SafeTruncate ( string src, int maxLength ) : string |
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SerializeInteractionScripts ( AGS.Types.Interactions interactions, BinaryWriter writer ) : void |
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TryFileOpen ( string fileName, FileAccess access ) : Stream |
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TryFileOpen ( string fileName, FileMode mode, FileAccess access ) : Stream |
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UpdateSpriteFlags ( SpriteFolder folder, byte flags ) : void |
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WriteCLIBHeader ( BinaryWriter writer ) : void |
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WriteCompiledScript ( FileStream ostream, Script script, CompileMessages errors ) : bool |
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WriteGameSetupStructBase_Aligned ( BinaryWriter writer, Game game ) : void |
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WritePluginsToDisk ( BinaryWriter writer, Game game, CompileMessages errors ) : bool |
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WriteString ( string src, int length, BinaryWriter writer ) : void |
Writes a string to the file as bytes. Length must be provided and will pad or truncate the text as necessary. |
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WriteStringEncrypted ( BinaryWriter writer, string text ) : void |
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