C# Class SSTUTools.TextureData

Exibir arquivo Open project: shadowmage45/SSTULabs Class Usage Examples

Public Properties

Property Type Description
diffuseTextureName String
emissiveTextureName String
meshNames String[]
normalTextureName String
shaderName String

Public Methods

Method Description
TextureData ( ConfigNode node ) : System
enableForced ( Transform root, bool recursive ) : void
enableFromMeshes ( Part part ) : void
enableFromMeshes ( Transform root ) : void

Private Methods

Method Description
enableTexture ( Transform tr ) : void

Method Details

TextureData() public method

public TextureData ( ConfigNode node ) : System
node System.ConfigNode
return System

enableForced() public method

public enableForced ( Transform root, bool recursive ) : void
root Transform
recursive bool
return void

enableFromMeshes() public method

public enableFromMeshes ( Part part ) : void
part Part
return void

enableFromMeshes() public method

public enableFromMeshes ( Transform root ) : void
root Transform
return void

Property Details

diffuseTextureName public_oe property

public String diffuseTextureName
return String

emissiveTextureName public_oe property

public String emissiveTextureName
return String

meshNames public_oe property

public String[] meshNames
return String[]

normalTextureName public_oe property

public String normalTextureName
return String

shaderName public_oe property

public String shaderName
return String