Method | Description | |
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Clear ( ) : void | ||
CreateFrameBuffer ( |
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CreateHardwareCursor ( string name, |
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CreateShader ( string name ) : IShader | ||
CreateTexture ( ) : ITexture | ||
CreateTexture ( |
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CreateVertexBuffer ( int size ) : IVertexBuffer |
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DisableDepthBuffer ( ) : void | ||
DisableScissor ( ) : void | ||
Dispose ( ) : void | ||
DrawPrimitives ( PrimitiveType pt, int firstVertex, int numVertices ) : void | ||
EnableDepthBuffer ( ) : void | ||
EnableScissor ( int left, int top, int width, int height ) : void | ||
GetClipboardText ( ) : string | ||
GrabWindowMouseFocus ( ) : void | ||
Present ( ) : void | ||
PumpInput ( IInputHandler inputHandler ) : void | ||
ReleaseWindowMouseFocus ( ) : void | ||
Sdl2GraphicsDevice ( |
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SetBlendMode ( BlendMode mode ) : void | ||
SetClipboardText ( string text ) : bool | ||
SetHardwareCursor ( IHardwareCursor cursor ) : void | ||
TakeScreenshot ( ) : |
Method | Description | |
---|---|---|
ModeFromPrimitiveType ( PrimitiveType pt ) : int |
public CreateFrameBuffer ( |
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s | ||
return | IFrameBuffer |
public CreateHardwareCursor ( string name, |
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name | string | |
size | ||
data | byte | |
hotspot | int2 | |
return | IHardwareCursor |
public CreateShader ( string name ) : IShader | ||
name | string | |
return | IShader |
public CreateTexture ( |
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bitmap | ||
return | ITexture |
public CreateVertexBuffer ( int size ) : IVertexBuffer |
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size | int | |
return | IVertexBuffer |
public DrawPrimitives ( PrimitiveType pt, int firstVertex, int numVertices ) : void | ||
pt | PrimitiveType | |
firstVertex | int | |
numVertices | int | |
return | void |
public EnableScissor ( int left, int top, int width, int height ) : void | ||
left | int | |
top | int | |
width | int | |
height | int | |
return | void |
public PumpInput ( IInputHandler inputHandler ) : void | ||
inputHandler | IInputHandler | |
return | void |
public Sdl2GraphicsDevice ( |
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windowSize | ||
windowMode | WindowMode | |
return | System |
public SetBlendMode ( BlendMode mode ) : void | ||
mode | BlendMode | |
return | void |
public SetClipboardText ( string text ) : bool | ||
text | string | |
return | bool |
public SetHardwareCursor ( IHardwareCursor cursor ) : void | ||
cursor | IHardwareCursor | |
return | void |