C# Class Game.TravellingFleet

Exibir arquivo Open project: vs-team/casanova-mk2

Public Properties

Property Type Description
Destination Planet
ID int
JustEntered bool
MaxVelocity System.Single
MyFleet Fleet
Velocity UnityEngine.Vector3
frame int

Public Methods

Method Description
Rule0 ( float dt, World world ) : void
TravellingFleet ( Fleet myfleet, Planet destination ) : Casanova.Prelude
Update ( float dt, World world ) : void

Method Details

Rule0() public method

public Rule0 ( float dt, World world ) : void
dt float
world World
return void

TravellingFleet() public method

public TravellingFleet ( Fleet myfleet, Planet destination ) : Casanova.Prelude
myfleet Fleet
destination Planet
return Casanova.Prelude

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

Property Details

Destination public_oe property

public Planet,Game Destination
return Planet

ID public_oe property

public int ID
return int

JustEntered public_oe property

public bool JustEntered
return bool

MaxVelocity public_oe property

public Single,System MaxVelocity
return System.Single

MyFleet public_oe property

public Fleet,Game MyFleet
return Fleet

Velocity public_oe property

public Vector3,UnityEngine Velocity
return UnityEngine.Vector3

frame public_oe property

public int frame
return int