C# 클래스 toop_project.src.Matrix.SparseMatrix

상속: BaseMatrix
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공개 메소드들

메소드 설명
LLt ( ) : BaseMatrix
LMult ( Vector x, bool UseDiagonal ) : Vector
LSolve ( Vector x, bool UseDiagonal ) : Vector
LU ( ) : BaseMatrix
LUsq ( ) : BaseMatrix
LtMult ( Vector x, bool UseDiagonal ) : Vector
LtSolve ( Vector x, bool UseDiagonal ) : Vector
Multiply ( Vector x ) : Vector
Run ( Action fun ) : void
SparseMatrix ( int ia, int ja, double al, double au, double di ) : System
TMultiply ( Vector x ) : Vector
UMult ( Vector x, bool UseDiagonal ) : Vector
USolve ( Vector x, bool UseDiagonal ) : Vector
UtMult ( Vector x, bool UseDiagonal ) : Vector
UtSolve ( Vector x, bool UseDiagonal ) : Vector

메소드 상세

LLt() 공개 메소드

public LLt ( ) : BaseMatrix
리턴 BaseMatrix

LMult() 공개 메소드

public LMult ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

LSolve() 공개 메소드

public LSolve ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

LU() 공개 메소드

public LU ( ) : BaseMatrix
리턴 BaseMatrix

LUsq() 공개 메소드

public LUsq ( ) : BaseMatrix
리턴 BaseMatrix

LtMult() 공개 메소드

public LtMult ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

LtSolve() 공개 메소드

public LtSolve ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

Multiply() 공개 메소드

public Multiply ( Vector x ) : Vector
x Vector
리턴 Vector

Run() 공개 메소드

public Run ( Action fun ) : void
fun Action
리턴 void

SparseMatrix() 공개 메소드

public SparseMatrix ( int ia, int ja, double al, double au, double di ) : System
ia int
ja int
al double
au double
di double
리턴 System

TMultiply() 공개 메소드

public TMultiply ( Vector x ) : Vector
x Vector
리턴 Vector

UMult() 공개 메소드

public UMult ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

USolve() 공개 메소드

public USolve ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

UtMult() 공개 메소드

public UtMult ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector

UtSolve() 공개 메소드

public UtSolve ( Vector x, bool UseDiagonal ) : Vector
x Vector
UseDiagonal bool
리턴 Vector