메소드 | 설명 | |
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CreateObjectFilename ( ISceneEntity sog ) : string |
Create the filename used for objects in OpenSim/Universe Archives.
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CreateObjectPath ( ISceneEntity sog ) : string |
Create the path used to store an object in an OpenSim Archive.
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GetStream ( string path ) : Stream |
Resolve path to a working FileStream
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URIFetch ( |
public static CreateObjectFilename ( ISceneEntity sog ) : string | ||
sog | ISceneEntity | |
리턴 | string |
public static CreateObjectPath ( ISceneEntity sog ) : string | ||
sog | ISceneEntity | |
리턴 | string |