메소드 | 설명 | |
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ExplosionSmokeParticleSystem ( |
메소드 | 설명 | |
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InitializeConstants ( ) : void |
Set up the constants that will give this particle system its behavior and properties.
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public ExplosionSmokeParticleSystem ( |
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game | ||
howManyEffects | int | |
리턴 | System |