메소드 | 설명 | |
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Apply ( |
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GetSecondaryShader ( |
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MiscShaderData ( |
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UseColor ( Color color ) : |
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UseColor ( Microsoft.Xna.Framework.Vector3 color ) : |
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UseColor ( float r, float g, float b ) : |
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UseImage ( string path ) : |
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UseOpacity ( float alpha ) : |
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UseSaturation ( float saturation ) : |
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UseSecondaryColor ( Color color ) : |
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UseSecondaryColor ( Microsoft.Xna.Framework.Vector3 color ) : |
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UseSecondaryColor ( float r, float g, float b ) : |
public Apply ( |
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drawData | ||
리턴 | void |
public GetSecondaryShader ( |
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entity | ||
리턴 |
public MiscShaderData ( |
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shader | ||
passName | string | |
리턴 | Microsoft.Xna.Framework |
public UseColor ( Microsoft.Xna.Framework.Vector3 color ) : |
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color | Microsoft.Xna.Framework.Vector3 | |
리턴 |
public UseColor ( float r, float g, float b ) : |
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r | float | |
g | float | |
b | float | |
리턴 |
public UseOpacity ( float alpha ) : |
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alpha | float | |
리턴 |
public UseSaturation ( float saturation ) : |
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saturation | float | |
리턴 |
public UseSecondaryColor ( Color color ) : |
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color | Color | |
리턴 |
public UseSecondaryColor ( Microsoft.Xna.Framework.Vector3 color ) : |
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color | Microsoft.Xna.Framework.Vector3 | |
리턴 |
public UseSecondaryColor ( float r, float g, float b ) : |
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r | float | |
g | float | |
b | float | |
리턴 |