메소드 | 설명 | |
---|---|---|
CheckConditions ( Sanguosha.Core.Triggers.GameEvent gameEvent, |
||
RelayTrigger ( ) : System | ||
RelayTrigger ( TriggerAction action, TriggerCondition condition ) : System | ||
RelayTrigger ( TriggerPredicate predicate, TriggerAction action, TriggerCondition condition ) : System | ||
Run ( Sanguosha.Core.Triggers.GameEvent gameEvent, |
메소드 | 설명 | |
---|---|---|
CheckCondition ( TriggerCondition checkAgainst ) : bool |
public CheckConditions ( Sanguosha.Core.Triggers.GameEvent gameEvent, |
||
gameEvent | Sanguosha.Core.Triggers.GameEvent | |
eventArgs | ||
리턴 | bool |
public RelayTrigger ( TriggerAction action, TriggerCondition condition ) : System | ||
action | TriggerAction | |
condition | TriggerCondition | |
리턴 | System |
public RelayTrigger ( TriggerPredicate predicate, TriggerAction action, TriggerCondition condition ) : System | ||
predicate | TriggerPredicate | |
action | TriggerAction | |
condition | TriggerCondition | |
리턴 | System |
public Run ( Sanguosha.Core.Triggers.GameEvent gameEvent, |
||
gameEvent | Sanguosha.Core.Triggers.GameEvent | |
eventArgs | ||
리턴 | void |