프로퍼티 | 타입 | 설명 | |
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m_background | Vector3D |
메소드 | 설명 | |
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BranchAlongVerts ( Vector3D starting, Dictionary |
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CalcCells ( |
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CalcCells ( |
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CalcCells2 ( |
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CalcCells2 ( |
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CalcEdges ( |
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CalcEdges ( |
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CalcEdgesSmart ( |
Attempts to calculate approx 1.3M edges when the threshold is a distance from origin in the ball model. This works for honeycombs with finite cells.
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CalcEdgesSmart2 ( |
Attempts to calculate approx 1.3M edges when the threshold is a minimum edge length. This is required for honeycombs with ideal or ultra-ideal cells
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GenPolyhedron ( |
This generates a polyhedron using recursion. It needs to be finite (There are not any other breakouts of the recursion, other than all facets having been generated.)
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메소드 | 설명 | |
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CellOk ( H3 cell, Settings s ) : bool | ||
DefaultThresh ( ) : double | ||
EdgeOk ( H3.Cell.Edge edge, Settings s ) : bool | ||
ReflectCellsRecursive ( |
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ReflectCellsRecursive2 ( |
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ReflectEdgesRecursive ( |
public static BranchAlongVerts ( Vector3D starting, Dictionary |
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starting | Vector3D | |
vertsToEdges | Dictionary |
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foundVertices | HashSet |
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리턴 | void |
public static CalcCells ( |
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mirrors | ||
cells | H3 | |
리턴 | H3.Cell[] |
public static CalcCells ( |
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mirrors | ||
cells | H3 | |
settings | Settings | |
리턴 | H3.Cell[] |
public static CalcCells2 ( |
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mirrors | ||
cells | H3 | |
리턴 | H3.Cell[] |
public static CalcCells2 ( |
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mirrors | ||
cells | H3 | |
settings | Settings | |
리턴 | H3.Cell[] |
public static CalcEdges ( |
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simplex | ||
edges | H3.Cell.Edge | |
리턴 | R3.Math.Edge[] |
public static CalcEdges ( |
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simplex | ||
edges | H3.Cell.Edge | |
settings | Settings | |
리턴 | R3.Math.Edge[] |
public static CalcEdgesSmart ( |
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simplex | ||
edges | H3.Cell.Edge | |
리턴 | R3.Math.Edge[] |
public static CalcEdgesSmart2 ( |
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simplex | ||
edges | H3.Cell.Edge | |
리턴 | R3.Math.Edge[] |
public static GenPolyhedron ( |
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mirrors | ||
facets | H3 | |
completedFacets | List |
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completedFacetIds | HashSet |
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리턴 | void |