프로퍼티 | 타입 | 설명 | |
---|---|---|---|
backButton | |||
countdownTime | int | ||
navyButtons | UnityEngine.UI.Button[] | ||
piratesButtons | UnityEngine.UI.Button[] | ||
playerSubmenus | |||
tinkerersButtons | UnityEngine.UI.Button[] | ||
vikingsButtons | UnityEngine.UI.Button[] |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DisableNonTeamFactions | void | ||
EnableAllTeamButtons | void | ||
GetFaction | Faction | ||
ReadyPlayer | void | ||
ShowStartGameMenu | void | ||
Update | void | ||
UpdateCountDown | void |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
CancelStartGame ( ) : void | ||
ReadyPlayer1 ( string a_faction ) : void | ||
ReadyPlayer2 ( string a_faction ) : void | ||
ReadyPlayer3 ( string a_faction ) : void | ||
ReadyPlayer4 ( string a_faction ) : void | ||
ResetButtons ( ) : void | ||
UnreadyPlayer ( int a_id ) : void |
메소드 | 설명 | |
---|---|---|
DisableNonTeamFactions ( ) : void | ||
EnableAllTeamButtons ( ) : void | ||
GetFaction ( string a_faction ) : Faction | ||
ReadyPlayer ( int a_id, Faction a_faction ) : void | ||
ShowStartGameMenu ( ) : void | ||
Update ( ) : void | ||
UpdateCountDown ( ) : void |
public Button[],UnityEngine.UI tinkerersButtons | ||
리턴 | UnityEngine.UI.Button[] |