메소드 | 설명 | |
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ExitGame ( ) : void |
Exits the game.
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GameWorld ( ) : System |
Initializes a new instance of the GameWorld class.
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메소드 | 설명 | |
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Draw ( |
Reference page contains code sample.
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Initialize ( ) : void |
Called after the Game and GraphicsDevice are created, but before LoadContent. Reference page contains code sample.
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LoadContent ( ) : void |
Loads the sprites and audio.
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Update ( |
Reference page contains links to related conceptual articles.
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메소드 | 설명 | |
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ForceSignIn ( ) : void |
Forces at least one player to be signed in at all times
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protected Draw ( |
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gameTime | Time passed since the last call to Draw. | |
리턴 | void |
protected Update ( |
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gameTime | Time passed since the last call to Update. | |
리턴 | void |