메소드 |
설명 |
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MeshBuffer_Create ( int type ) : IntPtr |
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MeshBuffer_GetBoundingBox ( IntPtr meshb, [ bb ) : void |
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MeshBuffer_GetIndex ( IntPtr meshb, uint nr ) : ushort |
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MeshBuffer_GetIndexCount ( IntPtr meshb ) : int |
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MeshBuffer_GetIndices ( IntPtr meshb, [ indices ) : void |
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MeshBuffer_GetMaterial ( IntPtr meshb ) : IntPtr |
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MeshBuffer_GetVertex ( IntPtr meshb, uint nr ) : IntPtr |
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MeshBuffer_GetVertex2T ( IntPtr meshb, uint nr ) : IntPtr |
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MeshBuffer_GetVertexCount ( IntPtr meshb ) : int |
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MeshBuffer_GetVertexType ( IntPtr meshb ) : VertexType |
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MeshBuffer_SetBoundingBox ( IntPtr meshb, float bb ) : void |
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MeshBuffer_SetIndex ( IntPtr meshb, uint nr, ushort val ) : void |
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MeshBuffer_SetIndices ( IntPtr meshb, ushort indices, int count ) : void |
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MeshBuffer_SetMaterial ( IntPtr meshb, IntPtr material ) : void |
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MeshBuffer_SetVertex ( IntPtr meshb, uint nr, IntPtr vert ) : void |
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MeshBuffer_SetVertex2T ( IntPtr meshb, uint nr, IntPtr vert ) : void |
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