C# 클래스 GenerateSelfShadowedBumpMap.ImagePanel

상속: System.Windows.Forms.Panel
파일 보기 프로젝트 열기: Patapom/GodComplex

Private Properties

프로퍼티 타입 설명
InitializeComponent void
UpdateBitmap void

공개 메소드들

메소드 설명
ApplyBrightnessContrastGamma ( float _Source, float _Brightness, float _Contrast, float _Gamma ) : float
ApplyBrightnessContrastGamma ( float4 _Source, float _Brightness, float _Contrast, float _Gamma ) : ].float4[
ImagePanel ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnPaint ( PaintEventArgs e ) : void
OnPaintBackground ( PaintEventArgs e ) : void
OnSizeChanged ( EventArgs e ) : void

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

UpdateBitmap ( ) : void

메소드 상세

ApplyBrightnessContrastGamma() 공개 메소드

public ApplyBrightnessContrastGamma ( float _Source, float _Brightness, float _Contrast, float _Gamma ) : float
_Source float
_Brightness float
_Contrast float
_Gamma float
리턴 float

ApplyBrightnessContrastGamma() 공개 메소드

public ApplyBrightnessContrastGamma ( float4 _Source, float _Brightness, float _Contrast, float _Gamma ) : ].float4[
_Source float4
_Brightness float
_Contrast float
_Gamma float
리턴 ].float4[

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

ImagePanel() 공개 메소드

public ImagePanel ( ) : System
리턴 System

OnPaint() 보호된 메소드

protected OnPaint ( PaintEventArgs e ) : void
e PaintEventArgs
리턴 void

OnPaintBackground() 보호된 메소드

protected OnPaintBackground ( PaintEventArgs e ) : void
e PaintEventArgs
리턴 void

OnSizeChanged() 보호된 메소드

protected OnSizeChanged ( EventArgs e ) : void
e System.EventArgs
리턴 void