프로퍼티 | 타입 | 설명 | |
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InitializeComponent | void | ||
UpdateBitmap | void |
메소드 | 설명 | |
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ApplyBrightnessContrastGamma ( float _Source, float _Brightness, float _Contrast, float _Gamma ) : float | ||
ApplyBrightnessContrastGamma ( float4 _Source, float _Brightness, float _Contrast, float _Gamma ) : ].float4[ | ||
ImagePanel ( ) : System |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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OnPaint ( PaintEventArgs e ) : void | ||
OnPaintBackground ( PaintEventArgs e ) : void | ||
OnSizeChanged ( |
메소드 | 설명 | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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UpdateBitmap ( ) : void |
public ApplyBrightnessContrastGamma ( float _Source, float _Brightness, float _Contrast, float _Gamma ) : float | ||
_Source | float | |
_Brightness | float | |
_Contrast | float | |
_Gamma | float | |
리턴 | float |
public ApplyBrightnessContrastGamma ( float4 _Source, float _Brightness, float _Contrast, float _Gamma ) : ].float4[ | ||
_Source | float4 | |
_Brightness | float | |
_Contrast | float | |
_Gamma | float | |
리턴 | ].float4[ |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
protected OnPaintBackground ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | |
리턴 | void |