C# 클래스 GameEntities.Teleporter

Defines the teleporter for transfering objects.
상속: MapObject
파일 보기 프로젝트 열기: DarrenHassan/GDM4242-GroupD 1 사용 예제들

Private Properties

프로퍼티 타입 설명
UpdateRegion void
UpdateRegionTransform void
region_ObjectIn void

보호된 메소드들

메소드 설명
OnDestroy ( ) : void

Overridden from Engine.EntitySystem.Entity.OnDestroy().

OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

OnRelatedEntityDelete ( System.Entity entity ) : void

Overridden from Engine.EntitySystem.Entity.OnRelatedEntityDelete(Entity)

OnSetTransform ( Vec3 &pos, Quat &rot, Vec3 &scl ) : void

Overridden from Engine.MapSystem.MapObject.OnSetTransform(ref Vec3,ref Quat,ref Vec3).

비공개 메소드들

메소드 설명
UpdateRegion ( ) : void
UpdateRegionTransform ( ) : void
region_ObjectIn ( System.Entity entity, MapObject obj ) : void

메소드 상세

OnDestroy() 보호된 메소드

Overridden from Engine.EntitySystem.Entity.OnDestroy().
protected OnDestroy ( ) : void
리턴 void

OnPostCreate() 보호된 메소드

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
리턴 void

OnRelatedEntityDelete() 보호된 메소드

Overridden from Engine.EntitySystem.Entity.OnRelatedEntityDelete(Entity)
protected OnRelatedEntityDelete ( System.Entity entity ) : void
entity System.Entity
리턴 void

OnSetTransform() 보호된 메소드

Overridden from Engine.MapSystem.MapObject.OnSetTransform(ref Vec3,ref Quat,ref Vec3).
protected OnSetTransform ( Vec3 &pos, Quat &rot, Vec3 &scl ) : void
pos Vec3
rot Quat
scl Vec3
리턴 void