C# 클래스 GameEntities.SimpleMap

상속: Map
파일 보기 프로젝트 열기: DarrenHassan/GDM4242-GroupD

보호된 메소드들

메소드 설명
OnSceneManagementGetObjectsForCamera ( Camera camera, Set outSceneNodes, Set outStaticMeshObjects ) : void
OnSceneManagementGetObjectsForShadowGeneration ( Camera camera, RenderLight light, Set outSceneNodes, Set outStaticMeshObjects ) : void
OnSceneManagementIsAllowPortalSystem ( Camera camera ) : bool

메소드 상세

OnSceneManagementGetObjectsForCamera() 보호된 메소드

protected OnSceneManagementGetObjectsForCamera ( Camera camera, Set outSceneNodes, Set outStaticMeshObjects ) : void
camera Camera
outSceneNodes Set
outStaticMeshObjects Set
리턴 void

OnSceneManagementGetObjectsForShadowGeneration() 보호된 메소드

protected OnSceneManagementGetObjectsForShadowGeneration ( Camera camera, RenderLight light, Set outSceneNodes, Set outStaticMeshObjects ) : void
camera Camera
light RenderLight
outSceneNodes Set
outStaticMeshObjects Set
리턴 void

OnSceneManagementIsAllowPortalSystem() 보호된 메소드

protected OnSceneManagementIsAllowPortalSystem ( Camera camera ) : bool
camera Camera
리턴 bool