프로퍼티 | 타입 | 설명 | |
---|---|---|---|
fighting | bool |
메소드 | 설명 | |
---|---|---|
SetLookDirection ( Vec3 pos ) : void | ||
TickMove ( ) : void |
메소드 | 설명 | |
---|---|---|
OnPostCreate ( bool loaded ) : void |
Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
|
|
OnRender ( Engine.Camera camera ) : void |
Overridden from Engine.MapSystem.MapObject.OnRender(Camera).
|
|
OnTick ( ) : void |
Overridden from Engine.EntitySystem.Entity.OnTick().
|
|
OnUpdateBaseAnimation ( ) : void |
메소드 | 설명 | |
---|---|---|
DoPathFind ( ) : bool |