프로퍼티 | 타입 | 설명 | |
---|---|---|---|
EndPosition | |||
ID | int | ||
JustEntered | bool | ||
StartPosition | |||
UnitySelectionRectangle | UnitySelectionRectangle | ||
___DestinationX10 | System.Single | ||
___DestinationZ10 | System.Single | ||
___NewP10 | |||
___NewS10 | |||
___StartX10 | System.Single | ||
___StartZ10 | System.Single | ||
frame | int |
메소드 | 설명 | |
---|---|---|
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
SelectionRectangle ( |
||
Update ( float dt, |
public SelectionRectangle ( |
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world | ||
StartP | UnityEngine | |
리턴 | Casanova.Prelude |
public UnitySelectionRectangle UnitySelectionRectangle | ||
리턴 | UnitySelectionRectangle |