메소드 | 설명 | |
---|---|---|
ActivateTileContent ( ) : void | ||
DeactivateTileContent ( ) : void | ||
WallIlusion ( Microsoft.Xna.Framework.Vector3 position, bool isImaginary, bool isOpen ) : DungeonMasterEngine.Graphics |
메소드 | 설명 | |
---|---|---|
UpdateWall ( ) : void |
public WallIlusion ( Microsoft.Xna.Framework.Vector3 position, bool isImaginary, bool isOpen ) : DungeonMasterEngine.Graphics | ||
position | Microsoft.Xna.Framework.Vector3 | |
isImaginary | bool | |
isOpen | bool | |
리턴 | DungeonMasterEngine.Graphics |