메소드 | 설명 | |
---|---|---|
DecreaseMusicVolume ( float decrement ) : void | ||
DecreaseSFXVolume ( float decrement ) : void | ||
IncreaseMusicVolume ( float increment ) : void | ||
IncreaseSFXVolume ( float increment ) : void | ||
Initialize ( ) : void | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
Mute ( ) : void | ||
Pause ( ) : void | ||
Play ( MusicSelection selection ) : void | ||
Play ( SFXSelection selection ) : void | ||
Play ( string songname ) : void | ||
PlayNext ( ) : void | ||
Stop ( ) : void | ||
isMuted ( ) : bool |
메소드 | 설명 | |
---|---|---|
Draw ( |
||
Update ( |
public DecreaseMusicVolume ( float decrement ) : void | ||
decrement | float | |
리턴 | void |
public DecreaseSFXVolume ( float decrement ) : void | ||
decrement | float | |
리턴 | void |
protected Draw ( |
||
gameTime | ||
리턴 | void |
public IncreaseMusicVolume ( float increment ) : void | ||
increment | float | |
리턴 | void |
public IncreaseSFXVolume ( float increment ) : void | ||
increment | float | |
리턴 | void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
protected Update ( |
||
gameTime | ||
리턴 | void |