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CurrDirHack ( ) : string |
Returns up through "Content folder
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Editor ( ) : System | ||
IsEmptyString ( string s ) : bool | ||
RotateVector2 ( Vector2 point, float radians ) : Vector2 |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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AreObjPropertiesValid ( ) : bool |
Are all the object properties entered by the user valid?
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ClearToolMenu ( ) : void |
Set all tool squares to "unchecked."
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Editor_FormClosing ( object sender, |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify
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MakeSpaceObject ( string texName, Image tex, |
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PopulateTextureList ( string dir ) : void | ||
SaveRoom ( ) : void | ||
b_ApplyProperties_Click ( object sender, |
Apply properties in text box to currently selected object.
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b_Front_Click ( object sender, |
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cbox_Scripted_CheckedChanged ( object sender, |
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dist ( |
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drawPhysicsObject ( PhysicsObject obj, PaintEventArgs e ) : void | ||
enableEditing ( bool editingWorld ) : void | ||
exitToolStripMenuItem_Click ( object sender, |
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load_file ( bool loadWorld, string filter, string title ) : void | ||
mi_Load_Room_Click ( object sender, |
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mi_Load_World_Click ( object sender, |
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mi_New_World_Click ( object sender, |
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mi_Save_As_Click ( object sender, |
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mi_Save_Click ( object sender, |
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paintedCircle ( float radius, Vector2 gameposition ) : List |
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paintedSquare ( float sidelength, Vector2 gameposition ) : List |
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painting_clicked_insert ( MouseEventArgs e ) : void | ||
painting_clicked_select ( MouseEventArgs e ) : void | ||
pb_Level_MouseClick ( object sender, MouseEventArgs e ) : void | ||
pb_Level_MouseDown ( object sender, MouseEventArgs e ) : void | ||
pb_Level_MouseMove ( object sender, MouseEventArgs e ) : void | ||
pb_Level_MouseUp ( object sender, MouseEventArgs e ) : void | ||
pb_Level_Paint ( object sender, PaintEventArgs e ) : void | ||
rb_AnimationObjects_CheckedChanged ( object sender, |
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rb_BackgroundObjects_CheckedChanged ( object sender, |
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rb_BoxObjects_CheckedChanged ( object sender, |
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rb_CircleObjects_CheckedChanged ( object sender, |
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rb_Door_CheckedChanged ( object sender, |
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rb_HoleObject_CheckedChanged ( object sender, |
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rb_HorizontalMovingPlatform_CheckedChanged ( object sender, |
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rb_MovingPlatform_CheckedChanged ( object sender, |
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rb_PaintedObjects_CheckedChanged ( object sender, |
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rb_PistonObject_CheckChanged ( object sender, |
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rb_SeeSawObject_CheckedChanged ( object sender, |
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rb_SwitchObject_CheckedChanged ( object sender, |
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rb_Vanish_Walls_CheckedChanged ( object sender, |
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rb_WinDoorObject_CheckedChanged ( object sender, |
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refreshResizeObjectBox ( ) : void | ||
showMessage ( string title, string text ) : void | ||
switchRooms ( ) : void | ||
tb_Density_Leave ( object sender, |
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tb_Rotation_Leave ( object sender, |
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tool_Insertion_Click ( object sender, |
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tool_Selection_Click ( object sender, |
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updateTitle ( ) : void |
Changes the title of the main editor screen to display the name of the selected room.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public static RotateVector2 ( Vector2 point, float radians ) : Vector2 | ||
point | Vector2 | |
radians | float | |
리턴 | Vector2 |