C# 클래스 Castle.VisualStudio.NVelocityLanguageService.NVelocityPackage

상속: Microsoft.VisualStudio.Shell.Package, IOleComponent, IVsInstalledProduct
파일 보기 프로젝트 열기: jonorossi/cvsi

공개 메소드들

메소드 설명
FContinueMessageLoop ( uint uReason, IntPtr pvLoopData, MSG pMsgPeeked ) : int
FDoIdle ( uint grfidlef ) : int
FPreTranslateMessage ( MSG pMsg ) : int
FQueryTerminate ( int fPromptUser ) : int
FReserved1 ( uint dwReserved, uint message, IntPtr wParam, IntPtr lParam ) : int
HwndGetWindow ( uint dwWhich, uint dwReserved ) : IntPtr
NVelocityPackage ( ) : System

Default constructor of the package. Inside this method you can place any initialization code that does not require any Visual Studio service because at this point the package object is created but not sited yet inside Visual Studio environment. The place to do all the other initialization is the Initialize method.

OnActivationChange ( IOleComponent pic, int fSameComponent, OLECRINFO pcrinfo, int fHostIsActivating, OLECHOSTINFO pchostinfo, uint dwReserved ) : void
OnAppActivate ( int fActive, uint dwOtherThreadID ) : void
OnEnterState ( uint uStateID, int fEnter ) : void
OnLoseActivation ( ) : void
Terminate ( ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

비공개 메소드들

메소드 설명
CreateService ( IServiceContainer container, Type serviceType ) : object
GetResourceString ( string resourceName ) : string
IVsInstalledProduct ( string &pbstrName ) : int
IVsInstalledProduct ( uint &pIdBmp ) : int
RegisterForIdleTime ( ) : void

메소드 상세

Dispose() 보호된 메소드

protected Dispose ( bool disposing ) : void
disposing bool
리턴 void

FContinueMessageLoop() 공개 메소드

public FContinueMessageLoop ( uint uReason, IntPtr pvLoopData, MSG pMsgPeeked ) : int
uReason uint
pvLoopData System.IntPtr
pMsgPeeked MSG
리턴 int

FDoIdle() 공개 메소드

public FDoIdle ( uint grfidlef ) : int
grfidlef uint
리턴 int

FPreTranslateMessage() 공개 메소드

public FPreTranslateMessage ( MSG pMsg ) : int
pMsg MSG
리턴 int

FQueryTerminate() 공개 메소드

public FQueryTerminate ( int fPromptUser ) : int
fPromptUser int
리턴 int

FReserved1() 공개 메소드

public FReserved1 ( uint dwReserved, uint message, IntPtr wParam, IntPtr lParam ) : int
dwReserved uint
message uint
wParam System.IntPtr
lParam System.IntPtr
리턴 int

HwndGetWindow() 공개 메소드

public HwndGetWindow ( uint dwWhich, uint dwReserved ) : IntPtr
dwWhich uint
dwReserved uint
리턴 System.IntPtr

NVelocityPackage() 공개 메소드

Default constructor of the package. Inside this method you can place any initialization code that does not require any Visual Studio service because at this point the package object is created but not sited yet inside Visual Studio environment. The place to do all the other initialization is the Initialize method.
public NVelocityPackage ( ) : System
리턴 System

OnActivationChange() 공개 메소드

public OnActivationChange ( IOleComponent pic, int fSameComponent, OLECRINFO pcrinfo, int fHostIsActivating, OLECHOSTINFO pchostinfo, uint dwReserved ) : void
pic IOleComponent
fSameComponent int
pcrinfo OLECRINFO
fHostIsActivating int
pchostinfo OLECHOSTINFO
dwReserved uint
리턴 void

OnAppActivate() 공개 메소드

public OnAppActivate ( int fActive, uint dwOtherThreadID ) : void
fActive int
dwOtherThreadID uint
리턴 void

OnEnterState() 공개 메소드

public OnEnterState ( uint uStateID, int fEnter ) : void
uStateID uint
fEnter int
리턴 void

OnLoseActivation() 공개 메소드

public OnLoseActivation ( ) : void
리턴 void

Terminate() 공개 메소드

public Terminate ( ) : void
리턴 void