메소드 | 설명 | |
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Dispose ( ) : void | ||
Enable ( ) : void | ||
GetRenderLayers ( bool keyboardOnly ) : List |
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RenderOverlay ( |
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Update ( ) : void | ||
VolumeDisplayModel ( |
메소드 | 설명 | |
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KeyPressTask ( |
public GetRenderLayers ( bool keyboardOnly ) : List |
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keyboardOnly | bool | |
리턴 | List |
public RenderOverlay ( |
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frame | ||
keyboardOnly | bool | |
리턴 | void |
public VolumeDisplayModel ( |
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mainManager | ||
리턴 | System.Collections.Generic |