프로퍼티 | 타입 | 설명 | |
---|---|---|---|
isEnvironmentAware | bool | ||
listenerMask | int | ||
m_envData | AkGameObjEnvironmentData, | ||
m_positionOffsetData | AkGameObjPositionOffsetData, |
메소드 | 설명 | |
---|---|---|
AddAuxSend ( GameObject in_AuxSendObject ) : void | ||
Awake ( ) : void | ||
GetPosition ( ) : Vector3 | ||
OnDestroy ( ) : void | ||
OnDrawGizmosSelected ( ) : void | ||
OnEnable ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Update ( ) : void | ||
UpdateAuxSend ( ) : void |
메소드 | 설명 | |
---|---|---|
CheckStaticStatus ( ) : void |
public AddAuxSend ( GameObject in_AuxSendObject ) : void | ||
in_AuxSendObject | GameObject | |
리턴 | void |